Tag Archives: Cabin Camping

Cabin-Camping DOC Trip

General Information about Item:

  • Informant: Stephanie P.
  • Location: Hanover, NH
  • Date Collected: 10-29-21
  • Form of Folklore: Customary/Ritual
  • Language: English

Informant Data:

  • Stephanie is a female, class of 2022 Dartmouth student.  She was born and raised in Colorado. Outside of doing schoolwork, she enjoys skiing and spending time outside. While at home in Colorado, she likes to travel around the state and take in the nature. She experienced the DOC trip her freshman year in 2018.

Contextual Data:

  • Cultural Context: First-year freshman trips are outdoor orientations programs led by returning students. They happen every fall – with exception to last year because of the pandemic. Stephanie, like many other incoming students, was concerned coming into Dartmouth as she moved across the country. She contemplated doing the program, but ultimately chose to do it and enjoyed her decision.  
  • Social Context: Coming into Dartmouth, students have little knowledge about the school and its surrounding nature. To expose it to them, returning students take the freshman on trips so that they can build relationships for their four years as undergrads.  

Item:

  • Just like the other informants, Stephanie received a survey asking for trip preferences before arriving to school. She described the process – “I don’t recall all the options, but I remember hiking, climbing, and cabin-camping.” She appreciates the outdoors, but not enough to be outside all day; so, she picked cabin-camping as her first choice. Attached below is a picture that she took at the Moosilauke Lodge. She had this to say about the area – “everyone needs to make it out to this lodge. It is beautifully constructed inside and out. During my trip, we spent most of our time exploring the surroundings, and we were able to hang out in the cabin whenever we want.”

Associated file:

Transcript:

  • “I really enjoyed my DOC trip and recommend that every freshman should do it. A part of me with I chose another preference, but I really liked the cabin-camping option… To this day, I still have 2 close friends that I made on this trip – and I think that is the main goal of these trips, to bond with other incoming students.”

Informant’s Comments:

  • S.P. recollects these events from 2018 – when she was a freshman. She contemplated even going to a trip, however after reflecting on it, she was happy that she went through with it.

Collector’s Comments:

  • S.P. appreciated the trip that occurred in 2018. The cabin-camping seemed very different from Sean’s experience, but they served the same purpose as it acted as a perfect transition activity.

Collector’s Name: Ben Keeter

Mafia

Title: Mafia

General Information about Item:

  • Customary folklore: games
  • Language: English
  • Country: USA

Informant Data:

  • The informant is a Dartmouth ’18 female. She is active in the Native American Community on campus, SPCSA, and Sigma Delta. She is a Government and Native American Studies modified with Anthropology double major from Martha’s Vineyard. She went on cabin camping in September 2014, but never led a trip or was on a croo.

Contextual Data:

  • Social Context: students will frequently play games while on trips to pass the time. By playing common games from almost everyone’s childhood, tripees have already established common ground. It also provides a little-pressure platform for interacting with each other without having to share a ton of personal information. Hopefully activities like Mafia lay the foundation for students to get to know each other on a deeper level later on as it creates a feeling of familiarity and comfort with each other.
  • Cultural Context: Mafia is a group game commonly played among US children in childhood. It allows for participants to practice reading each other by requiring participants to guess who is lying. It also perpetuates American ideals of majority rules (sometimes regardless of the truth) by having participants vote to determine guilt. It also causes players to consider their place within the group of players and their individual goal to be the last one standing. Finally it encourages creativity on the part of the storyteller.

Item:

  • Mafia is played as a group. One participant is the omniscient storyteller who directs the game rather than playing as a part of the group. He or she assigns a few group members to be mafia, a few to be policemen, and one/two to be the doctor. Everyone else is a townsperson. During a round, the storyteller will have the town go to sleep (close their eyes) and then ask the mafia to choose who to kill. Then mafia close their eyes and the doctor may pick someone to save. Then the police identify people who they think are mafia members. Finally everyone wakes up and guesses who they think are mafia and vote someone out of the game. Whoever is killed and not saved or voted out of the game is allowed to keep their eyes open for subsequent rounds but cannot speak or vote. The storyteller then tells a story about who got killed, who the doctor saved, and who was persecuted. The game repeats until the mafia has killed everyone or all the mafia have been taken out of the game.

Transcript of Informant Interview:

We played a lot mafia. We actually played so much mafia, because our cabin was pitch black during the daytime too, so if you wanted to take a nap (which we also did the whole time), it was pitch black so we’d play mafia. I was the best at it. It was a fun thing—we wouldn’t have had much to talk about if we didn’t play mafia constantly and come up with ridiculous stories.

Informant’s Comments:

  • The informant says mafia was a game that everyone knew how to play and was good for the no-electricity conditions of their cabin. She also mentioned that many aspects of trips were like a return to childhood.

Collector’s Comments:

  • The common ground provided by playing a popular childhood game that almost everyone is familiar with seems to allow students to get to know each other without having to really get to know each other. There is also an interesting parallel between engaging in childhood games to get to know each other and students’ own position as newly entering college and not knowing their peers. It makes sense that people would revert to the same techniques used in childhood to get to know others, because for most of them it is likely the first time since childhood that they didn’t know so many of the people that they would be in a community with for the next few years.

Collector’s Name: Clara Silvanic

Tags/Keywords:

  • DOC trips, childhood games, mafia game, cabin camping

 

Cabin Camping

Title: Cabin Camping

Genre: Customary, Tradition

Language: English

Country where Item is from: USA

Informant Data:

John Gilmore III ’17 is currently enrolled at Dartmouth College. John is from Dallas, TX. He started skating when he was four years old at the local ice rink in his hometown. He is an English major with a Creative Writing Concentration. He is a captain of the Dartmouth Figure Skating Club. He is also the events director for the Dartmouth Programming Board and writes for the Dartmouth Undergraduate Journal of Science.

Contextual Data:

John was introduced to this piece of folklore in the spring of his freshman year after nationals. He received a team wide email that outlined the trip and then he participated in this tradition the following week.

Item:

Cabin Camping is a yearly tradition for the Dartmouth Figure Skating Club. After its nationals competition, the team no longer has organized practice. As a result, the team is not able to spend as much time together. To reunite, the team rents out a cabin in the woods from Dartmouth College. They spend the night together, talking and recounting moments of the season. It is a way for the team to re-connected after not spending time together after nationals.

Cabin Camping

Audio File:

Transcription of Interview:

Every year we go camping in the woods. Its a good way for the team to get back together because we don’t really see each other after the season ends. The ice melts and we don’t have practice. Its always a good time and we pull pranks on each other. Its one of the big bonding events of the year”

Informant’s Comments: “The ice melts” refers to the end of the season because the ice in the rink melts, ending the season.

Collector’s Comments: This specific cabin camping tradition seens very important to the team. Not only does it serve as a fun weekend of the team, but it seems as if many small inside jokes and nicknames come from the night spent in the cabin. The ’19s class’s nickname “Nims” comes from a joke told at cabin camping

Collectors: Samuel Lee, John Gilmore

Tags/Keywords:

  • Figure Skating, Cabin Camping, Yearly Trip, Tradition, Customary