Category Archives: Games

Rubber Band Game (Jacob Cruger)

Title: Rubber Band Game

General Information About this Item:

  • Game, workplace folklore
  • Language: English
  • Country of Origin: United States
  • Informant: Informant #4
  • Date Collected: 3/9/2018

Informant Data:

  • FO+M student employee, works in Hinman Mail Services. Also a Dartmouth student in the class of 2021 hailing from Western Massachusetts. He is involved with a variety of activities across campus and considering majoring in mathematics.

Contextual Data:

  • Started working at Hinman Mail Services this year. Often works at the window, handling packages and envelopes for students, faculty members, and staff. This job can sometimes be slow, so the informant and his coworkers play a simple game to pass the time. The informant does not know the origin of this particular tradition but knows it predates the beginning of his time working at Hinman.

Item:

  • The Hinman Mail Services window looks into a room that contains shelves for packages and large envelopes. This room also has direct access to some student mailboxes (“Hinman boxes”). When work is slow the informant and his coworkers try to shoot rubber bands into the mailboxes near the window.

Transcript:

  • “There is a habit, I guess, that we have, those of us who work at the window. Some of the Hinman boxes are open and within like arm’s reach or available within the vicinity. So something that we try to do to pass the time that, I’m not sure when exactly it started but that has been consistent since I’ve been there, is just shooting rubber bands into people’s Hinman boxes. And that’s just something that has definitely been around since before I’ve been there.”

Collector’s Name: Jacob Cruger

Tags/Keywords:

  • Game
  • FO+M

Image Credit

Goalie Warm Up

Title: Goalie Warm Up 

General Information about Item:

  • Customary Lore, Game/Ritual
  • Language: English
  • Country of Origin: Canada
  • Informant: Christie Honor
  • Date Collected: 2-22-18

Informant Data:

  • Christie Honor is a Junior at Dartmouth College and a goalie on the Varsity Women’s Ice Hockey Team. She was born in Mississauga, Ontario in Canada, and has lived there her whole life. She started playing hockey when she was five years old because she looked up to her two older brothers who played. She is a biology major and just finished her first year as the starting goalie.

Contextual Data:

  • Cultural Context: Goalies are a unique position. They do workouts that are a little bit different than the rest of the team, thus explaining why they have a different warm-up routine. A very important task for a goalie is to track the puck with their eyes and catch pucks with their glove
  • Social Context: There are two goalies on the team in the same year: Shannon and Christie. They are very good friends and share a special bond, especially since they both play the most unique position in the game: goalie. Although Christie plays in a majority of games, this does not affect their bond as they are still great friends and roommates. This item has been practiced for three years.

Item:

  • During the teams off-ice warm up, the two junior goalies, Shannon and Christie, started getting a racquet-ball and throwing it off the wall back and forth to each other. While throwing the ball back and forth to each other, they maintain a low squat position. This is an important ritual to them as it warms-up their hand-eye coordination that is crucial for peak performance.

 

Transcript:

  • None

Informant’s Comments:

  • I find this pre-game routine particularly interesting because to be a goalie in hockey is a very different, particular position. It makes sense that they should warm-up in a different way than the rest of the team. They also carry this special bond by doing this warm-up together which I could see through Christie telling me about this ritual they do together.

Collector’s Comments:

  • Christie Honor was interviewed by Brooke Ahbe in Thompson Arena, Dartmouth College. Webpage was published by Sarah Tabeek.

Collector’s Name: Brooke Ahbe

Tags/Keywords:

  • Customary Lore
  • Game
  • Goalie Warm Up

Soccer Warm Up

Title: Soccer Warm Up

General Information about Item:

  • Customary Lore, Game, Ritual
  • Language: English
  • Country of Origin: United States
  • Informant: Morgan Turner
  • Date Collected: 2-28-18

Informant Data:

  • Morgan Turner is a senior at Dartmouth College. She is 21 years old and was born and raised in Chicago, Illinois. Morgan is majoring in Economics and is on the Varsity Women’s Ice Hockey team. She started playing hockey when she was ten years old and she is an only child.

Contextual Data:

  • Cultural Context: Bequests are something that connects the team in various ways. For this specific bequest, a younger player is chosen to hang out and release any pre-game jitters with some of the older girls on the team.
  • Social ContextThe varsity women’s ice hockey team does a team off ice warm up about an hour and a half before games. After this, there is free time to do what you want and put on your equipment before on ice warm ups. There are always four girls who juggle the soccer ball together, one girl from each class. This is a bequest and no real deciding factors go into who they chose other than someone who says they are decent at juggling the soccer ball and does not have any other real rituals they need to do at this time. Morgan was able to share this tradition with me over a meal together. She enjoys this bequest because she is able to connect with these four girls a lot of the course of the year while simultaneously having a little bit of fun before it is game time.

Item:

  • This is a bequest where one player, from every class year, juggles a soccer ball before game-time. Morgan was bequested this ritual starting her freshman year. When she was a sophomore she got to choose the next group member from the freshman class and the following year that girl chooses the new freshmen to join, and so on. Each member of the group writes their number on the ball. While juggling the ball, they count how many times the four of them juggle the soccer ball. They have to touch the ball at least the same amount of times as the highest jersey number of the four players before they can leave. 

Transcript:

  • “Sometimes it can be really hard trying to get 22 touches…sometimes we get 50 plus and others we really struggle and waste time. We have good days and bad.”

Informant’s Comments:

  • It’s a fun tradition and the four of them get closer and have jokes as time goes on.

Collector’s Comments:

  • Playing soccer to warm up seems like a fun way to get started and they always try to pick the freshman that seems to have the most potential in juggling skills.

Collector’s Name: Claire Bird

Tags/Keywords:

  • Customary Lore
  • Ritual
  • Game
  • Soccer Warm Up

Foco Apple Game

 

1. Title: Foco Apple Game

2. Informant Information:

Parker Johnson was born on October 24, 1996, and he grew up in Houston, Texas. He is currently a freshman at Dartmouth College. He is on the track team and wants to study Economics, and he has participated in this game.

3. Type of Lore (Genre and Sub-Genre): Customary Lore, Game

4. Language: English

5. Country of Origin: Hanover, New Hampshire, United States

6. Social / Cultural Context:

Three important pieces of Dartmouth slang that are necessary for understanding this game are “Foco,” “Droco,” and big weekends. Foco is short for Class of 1953 Commons, which is the main dining hall at Dartmouth. Droco is a combination of the words ‘drunk’ and ‘Foco,’ referring to when people go to dinner at this dining hall after consuming alcohol. Big weekends constitute Homecoming in the fall, Winter Carnival in the Winter, and Green Key in the Spring.

7. Associated file: N/A

8. Transcript: “The game involves throwing an apple from person to person at the dining table, but the catch is that you can only catch the apple with a fork. So, the object is to stab the apple you’re your fork and get the apple to stay on the fork. And you try to keep passing it down the row and across the table, and see how many people can catch the apple with the forks in it. And you leave the fork in the apple once the person catches it. Then you just keep passing it. By the end, you have six or seven forks stuck in the apple until someone misses or the apple breaks.”

9. Informant’s comments:

“It can be a lot of fun, I’ve played it myself.”

10. Collector’s Comments:

“Usually, the game is played on Wednesday, Friday, or Saturday, and especially on big weekends when people tend to go to Foco a little inebriated. The apples at Foco are notoriously bad, so maybe it originated as a type of statement against the quality of apples. Ultimately, nobody really knows how the game was invented, but it caught on.”

11. Tags/Keywords: Game, Apple, Foco, Alcohol, Droco, Customary

Football Game

  1. Football Game
  2. Informant Data: Brooke Hilliard is a 20-year-old, female, sophomore who attends Dartmouth University. She was born in Boston, Massachusetts, but she now lives in Hanover, New Hampshire during the school year.
  3. Type of lore: Customary; Genre: game
  4. Language: English
  5. Country of Origin: US
  6. Contextual Data: Brooke Hilliard attends Dartmouth College, and has attended the game herself.
  7. Item: Every year during homecoming, there is a homecoming football game. Usually, it is the biggest and most well-attended football game during the year. A lot of the student body and Dartmouth community attends this football game.
  8. Informant’s comments: it helps welcome the freshmen class and enable them to feel like they are part of the community.
  9. Collector’s comments: The football game is a traditional game that is really important for Dartmouth. Homecoming is centered on the football game; all events are planned around the football game. The game brings a great deal of pride to Dartmouth every year, and creates a space for the entire community to join together.
  10. Ritual, football game

Keg Jumping

 

Winter Carnival Keg Jumping

keg jumping

  • Informant info
    • Junior fraternity member at Dartmouth College
  • Type of lore (verbal, material or customary), Genre, Subgenre
    • Customary
  • Language
    • English
  • Country of Origin
    • United States
  • Social / Cultural Context
    • Banned tradition of fraternity
  • Informant’s comments
    • It was a tradition of our fraternity to have a keg jumping contest every winter carnival. Empty kegs would be lined up in the lawn and people would put on ice skates and a jump would be created to see who could jump the farthest. This was banned prior to my arriving at Dartmouth, but is a story that is always shared when joining the fraternity and is a defining story of our fraternity.
  • Collector’s comments
    • The fraternity is kept anonymous in order to protect the fraternity and the informant.

 

 

Mafia

Title: Mafia

Informant info: Informant name: Alex Putter, Location: Hanover, NH, Date: 5/18/16, Dartmouth Student, Male, Class of 2018

Type of lore (verbal, material or customary), Genre, Subgenre: Customary

Language: English

Country of Origin: United States

Social / Cultural Context: Since the game involves so many people and requires a deck of cards, this game must have been played after everyone got into their trips or during extended breaks.

Informant’s comments: “In Mafia you have two conflicting groups, the mafia and the citizens. The game starts out with the mafia having only a few people and the citizens having a lot. Mafia members slowly eliminate townspeople until they outnumber them, or alternatively, townspeople guess which players are mafia members and eliminate them until there are none left. The game involves a great deal of cooperation, secrecy, and bluffing. It is a perfect icebreaker game as it requires everyone’s input.”

Collector’s comments: “I don’t remember playing Mafia at all on my trip, so presumably each trip leader had his or her own set of games for us.” -Julio

Tags: Mafia, cards, citizens, criminals, guessing, secrecy, bluff

 

Contact

Title: Contact

Informant info: Informant name: Alfredo Gurmendi, Location: Hanover, NH, Date: 5/22/16, Dartmouth Student, Male, Class of 2018

Type of lore (verbal, material or customary), Genre, Subgenre: Customary

Language: English

Country of Origin: United States

Social / Cultural Context: This game was played mainly during the hiking portions of hiking trips.

Associated file: The embedded video is an example of someone else demonstrating how to play contact.

Informant’s comments: “We played contact with our entire trip. At the beginning of the game, one person is told to think of some person, place or thing. The person then reveals the first letter to the others. Each of the players mentally comes up with their own guess as to what the object is. A player can then question the designated person by asking about a clue. If another player believes he is thinking about the same thing, he can yell “contact” and the two players then count down from 3. Once the countdown is through, they then yell out their respective guesses. If the guesses are the same, the designated person has to reveal the second letter of the object. If the guesses are different, the game continues with each player asking about a clue.”

Collector’s comments: “We played this a lot during my hike and climb trip. As we had to hike several miles each day, we needed a game that didn’t require any materials and could be played while on the move. It was a lot of fun and took our mind off things.” -Julio

Tags: contact, trivia, guessing, botticelli

LLama Llama

Title: Llama Llama

Informant info: Informant name: Andy Shea ‘17 Location: Hanover, NH Date: 5/21/16, Dartmouth Student, Male, Class of 2017

Type of lore (verbal, material or customary), Genre, Subgenre: Customary

Language: English

Country of Origin: United States

Social / Cultural Context: This game is played before the actual start of Trips, when people are first meeting their fellow trippees and trip leaders. It is sometimes played at the Lodj, but emphasis is placed on other activities. 

Associated file: 

Source: http://outdoors.dartmouth.edu/firstyear/about_trips.html

Source: http://outdoors.dartmouth.edu/firstyear/about_trips.html

Informant’s comments: “The way I remember this game is that they made us stand in a circle and chant “Llama llama llama llama” towards other players while making funny hand and face gestures. The player on the receiving end must repeat the phrase and hand gestures towards a player they haven’t chosen yet. If a player messes up by throwing the circle off sync or picking a player that already went, that player is out. Once two players are left, the players go into what’s called a ‘veggie-off.’ During this phase, one of the players who was eliminated is made a judge and told to think of an adjective-vegetable combination, like charismatic cucumber. Once the judge thinks of the combination, he counts down from 3 and the two remaining players must act out the combination. The player with the funniest or most genuine improvisation wins the game.”

Collector’s comments: “I remember playing multiple variations of this game, including one where we incorporated other icebreaking games into it in order to make it more challenging. At one point the entire circle had to rotate counterclockwise, and a player could make make it rotate in the opposite direction at a moment’s notice.” -Julio

Tags: Llama, icebreaker, game, vegetables, competition

Pong

 

jeremy-and-peter-at-the-dartmouth-college-beer-pong-tournament-in-season-three-of-the-mindy-project

Informant Information: Duncan Robinson is from Houston, Texas and a member of the Class of 2016 at Dartmouth College.  He is a member of the baseball team and Beta Alpha Omega.

Joe Purritano is a member of the Class of 2016 from New Jersey.  He is also a member of the baseball team. Joe has been single for one year at Dartmouth and had a long-distance relationship for three years here.

Type of Folklore: Customary Folklore (Game), Dance

Language: English

Country of Origin: United States of America

Social / Cultural Context: Pong is one of the most important games to the Dartmouth dating life.  Pong provides an opportunity for a first date and is also a great socialization game.  This allows for a couple to break the ice without the formality of a traditional dinner date. 

Associated File:

 

Transcript:(Duncan: 1st video) “You said a lot of time guys and girls meet in basements, I assume you mean like fraternity or sorority basements. Are there games or how do they engage with one another?”

“Pong, pong date is always a classic. You play your date, play pong with her or him and hopefully that leads somewhere even better.”

(Joe: 2nd video) “I would say that pong seems to be a great date night here. Really not a whole lot to do on campus outside of fraternities. So I think people save the actually dinner date for the later steps and get right to it with pong, a pong game.”

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Collector’s Comments: The majority of our informants claimed that a game of pong was a great tool to break the ice with girls. Pong was always the first thing mentioned when asked about how people meet at Dartmouth.  It is also customary for partners (dates) to incorporate handshakes or dances after hitting a cup to make the event more intimate (see pong dance/handshake video).