Beer Die (Casual)

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Informant: Carter Akerfelds

From: Boulder/Fort Collins, Colorado

    1. The Setup:Two teams of two. Each team stands on the opposite sides of the table at the corner of the table. On the corner in front of each of the participants stands a cup full of one’s drink. To begin the game the team that starts with the die is determined by one of the participants rolling one of the die and another participant from the other team stating high or low. High stands for if the die lands on a 4,5,6 then they will start the game. Low stands for if the die lands on 1,2,3 then they will start the game. If the one calling high or low is wrong the team rolling the die starts the game.

 

  • The Game (Offense): The team that starts with the dice. In this game, there are two die. The team starting… One throws the die in the air. Roughly 15+ feet in the air in hopes to hit the other side of the table. If on the off chance the die lands in the other opponents cup, they must drink their drink completely and refill it before continuing the game. Plus, the team throwing earns one point. Fun rule, If the person throwing lands the die in their own cup by bounce or on the fly, they must finish their drink and refill, but also have to call their mother and tell them that “they are a failure in life.” Furthermore, while throwing, only one person may throw a die at a time, and must receive confirmation that the other team is prepared to throw. You receive a point if the die hits the other half of the table (On your opponent’s side) and then falls off and hits the ground or if you land the die in the opponent’s cup you receive one point as well. If you throw the die and it lands on your side of the table first or misses the table completely, then the other team receives that die and waits for the original team’s partner to throw his die and then your team can now throw.
  • The Game (Defense): After the die has been thrown this is the part of the game that is tricky. If the die lands on your side of the table (opposite to the throwers) then you must wait till the die comes off the table before catching it. If the die is still rolling/bouncing on the table, you can not grab it yet. With that you may only catch the die with one hand, and you can not trap it with your body and hand to catch it. Otherwise it is a point to the team throwing. Catch the die off the table with one hand for each of the die thrown, and the other team does not score that round.
  • How to win: The team to score 11 points and win by two wins. Drinking in this game is casual for the most part, but the drink must be finished after the game is complete before starting a new game.
  • Random Kick Rule: If the throwing team misses the table, then the defensive team has the ability to kick the die in the air using anything below the waist, and if they kick the die in the air before it hits the ground, the partner on the defensive team has the ability to catch it with one hand. If done so successfully, then the throwing(offensive team) now loses one point.

 

 

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