Final shots for my 3D modeled room on Maya, based off of a Saudi Arabian temple.
lala
lala
Dragon Trainer: A VR Game
Dragon Trainer is a VR game where you attempt to tame a wild dragon by feeding it steak. I rigged, skinned and animated the dragon. I also coded the animation state machine that governed his movements as well as the player-dragon steak feeding interactions. Made with Maya and Unity.
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lala
Evening Side: A Meditative VR Experience
Evening Side is a meditative landscape meant to soothe the player and promote peaceful exploration. I designed the environment, incorporating textures and images I drew in Photoshop to give the world a friendly and personal touch.Evening scene with godraysentrance
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lala
Save Bunny
Save Bunny is a game where the player wanders the map in search of Bunny. My focus here was on combining digital texture and 2D elements to create a 3D environment infused with my personal art style.
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Extra Projects & Experiments in Unity
Inverse Kinematic (IK) rig for a spider; the code solves for the position of each leg joint during movement. Passthrough for ARShader Graph altering the alpha with noise to create a materializing effectVFX graphs for lightning and clouds